![]() Opening scenes flash back and forth between decades while a codex of lore details events from centuries ago. Initially, it all makes enough sense to set an eerie mood that any Bloodborne fans will be enraptured by. Othercide densely packs its story with weighty nouns, emphasizing their significance from the start. Yet there are few games of this caliber that initially capture with the eyes and ultimately follow through hour after hour. Other, familiar concepts are sewn into Othercide and yes, players may have encountered a mechanic or narrative beat before. Surely something this stylish couldn’t also play well? Thankfully, developer Lightbulb Crew used its expressive, painterly hand to thread a needle through every inch of code. I was afraid that, unlike its Gothic appeal, Othercide‘s gameplay would flounder under the weight of an unmatched aesthetic promise. Its visual palette will burrow into the memory for years to come, a game that looks so distinct. Sacrificing a Shieldbearer increases HP and Push Resistance of regenerating Daughter.Bathed in grey tones, stark blacks and whites, and pungent splashes of red, Othercide is a remarkable feast for the eyes. Terrifying: All adjacent enemies gain this effect: Armor -50%.One with the Shield: AP +10, Health + 20%.After a delay of 30 initiative units, deals another X damage. Ends your turn.ĭeal up to X damage and roots for 70 initiative units. Enemies pushed into each other or an object take up to Y damage.Īfter a delay of 30 initiative units, deal up to X damage, delay enemies in the area by 20 initiative units, then immobilize them for 35 initiative units. Leap, dealing up to X damage and pushing back surrounding enemies by 1. ![]() Interrupt an attack on an ally and switch positions with her, then deal up to X damage to the enemy interrupted.ĭash up to 6 tiles, deal up to X damage, and delay target by 20 initiative units. ![]() Enemies pushed into each other or an object take up to Y damage.ĭeal up to X damage and delay enemies in range by 20 initiative units for each boost received.Īlly must be in range of 7, enemy can be outside of this range. Increase armor by 180 for 40 initiative units and move up 15 initiative units on the timeline for each incoming attack.ĭeal up to X damage and push target 5 tiles. It can also be invaluable as a chokepoint breaching tool during Survival and Rescue escape runs.ĭeal up to X damage and delay target by 25 initiative units. The situationally invaluable Shield Bash is capable of ejecting enemies from the vicinity, thus removing the threat of certain large scale Delay Attacks by shifting the threat area entirely. With the Vital Grace upgrade, a Shieldbearer can delay and effectively neutralize entire spawn groups at a time. The Shieldbearer is the team's defensive stalwart - fulfilling a wide variety of defensive roles such as direct tanking duties, tactical stalling, enemy corralling and repulsion, as well as interruption cover and clean-up.Īll Shieldbearers are birthed with the in-born ability to single-handedly stall nearly any enemy infinitely via the Level 1 skill Slam, enabling them to completely shut down a far superior enemy even if they cannot kill it outright, leaving the team free to engage other threats. The Shieldbearer has more defense than her sisters, and is capable of controlling most enemies with her shield. Units with high defense, they can inflict crowd-control effects to master the battlefield and the timeline.
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